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RIOT GAMES SERVICES PTE. LTD.

Singapore / Global

Staff Software Engineer

Job Description

Software Reliability Engineering at Riot is challenged with diving into our most ambiguous technology spaces between games, central services and infrastructure to solve our reliability and visibility challenges as Riot continues to scale into a multi-game ecosystem. In order to succeed as a Staff Engineer on this team you will need to be able to partner with any engineering team at Riot on a wide range of technical stacks.

As a Staff Software Engineer, you will be deeply challenged to learn a large breadth of architecture at Riot. You will need to curate a prioritized view of the highest value areas you can deploy your team in order to enable our players to have consistent, reliable engagement experiences with Riot’s games. You will be expected to build alignment across multiple different technology stakeholders and grow your engineers. You’ll be partnering and coordinating with technical leads across Riot while aligning your priorities with some of Riot’s most important strategic objectives.

You’re right for this role if the idea of tackling some of the hardest challenges in high-scale service development excites you. You’re the type of person that loves it when a plan comes together. You believe that impossible is your favorite kind of possible.

Responsibilities

Maintain and evolve Riot’s technical understanding of its multifaceted technical architectures

Ensure Riot central technology teams have the necessary vision into how our live services are performing

Help craft and lead the team into a competent Tier 1 Site Reliability capable group

Design, implement and modify services to enhance reliability and visibility

Establish meaningful, long lived, standards across multiple technical stacks

Provide emergent, critical support and maintenance to existing platforms

Be on rotational on-call for live product support and operational assessment

Provide meaningful code review for other members of the team

Produce comprehensive user documentation around your implemented solutions

Mentor, guide and level up a junior engineering team to be subject matter experts in observability, triage and incident response

Required Qualifications

Bachelor's or Master’s degree in Computer Science or a related field or relevant professional experience

5+ years of relevant experience

Experience with designing, prioritizing and maintaining high-capacity, high-availability, and high-performant software, especially back-end services

Demonstrated ability to work across multiple organizations and generate alignment on technical standards

Demonstrated experience mentoring engineers to grow technically on your teams

Demonstrated experience working in container-based ecosystems and with a container scheduler (e.g. Marathon, Mesos, Kubernetes, GKE, Amazon ECS)

Experience with distributed systems, specifically microservices

Experience with API design, preferably using REST

Understand networking - HTTP down to the network layer (TCP/IP, routing, etc)

Understand relational databases like MySQL

Preferred Qualifications

2+ Years working in a high performance Site Reliability capacity

Experience building high-quality software in languages like Go, Java, Python, or Javascript

Familiarity with Site Reliability best practices

Experience building teams from the ground up

Experience with CI/CD pipelines, ideally Jenkins and/or Github Actions

Understand software performance and the influence of latency in online games

Experience with AWS (or comparable cloud environments)

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